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Thus, Proust might be born in your city, and you can now direct him to produce a Great Work like In Search of Lost Time. In practice, rather than simply amassing Wonders and Great People as before, a player can now complicate the Culture process by giving those Great People the ability to create specific "Great Works." There are now Great Artists, Writers, and Musicians, rather than just generic Artists. Whereas Gods and Kings added game-changing Religion and Espionage features, Brave New World tinkers significantly with the tone and feel of the game by changing the way Culture - and Cultural Victories - work. The more options the better, right?īut, like the previous expansion, Brave New World doesn't simply add new options to existing gameplay structures. These additions are welcome, fun, and like the Gods and Kings expansion, add a new layer of complexity - at least statistically - to the game. Additionally, there are two new scenarios (the "American Civil War" and "Scramble for Africa"), and eight new Wonders, which include Broadway, the Globe Theater, the International Space Station, and the Uffizi. This brings the total number of playable civilizations to 36, including the previous nine civs added by Gods and Kings. But 2K Games, which produces Civilization, also made clear at the time that the expansion would be massive, and would add new features to nearly every aspect of the game rather than simply fix the current version's inadequacies.īrave New World adds nine new civilizations and leaders, including Casimir III of Poland, Maria I of Portugal, and Shaka of the Zulu. Dennis Shirk, senior producer for the Civ series, told Polygon in February that community feedback had alerted him to the game's weaknesses, and that Gods and Kings would take aim at those problems. Enter Brave New World, which will be available for PCs tomorrow. The previous release - last June's Gods and Kings - was a wonderful addition to an already challenging and addictive game.īut regular play of Civilization V and its first expansion made something clear to many players: the last third of the game could be a little monotonous and slow-feeling, especially if you were shooting for a Cultural Victory. Brave New World is the second giant expansion pack to be released for Sid Meier’s Civilization V, which was originally released in November of 2010.
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